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Ableton Live
Live is a sample-based
sequencer with unique real-time features - Ian Waugh does a gig...
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Info |
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Product |
Live |
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From |
Ableton |
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Web |
www.ableton.com
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Price |
£220 |
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Rating |
8/10 |
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We
Like |
Jammin',
ReWire support, ideal for live use |
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We
don't Like |
Copy-protection
system, initially a little complex |
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Needs |
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PC |
Pentium
300MHz, 64Mb RAM (128Mb recommended) |
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Mac |
G3,
128Mb RAM, Mac OS 8.6 or later |
Live, at heart, is a sample-based
sequencer. That is, you create a song by assigning samples to tracks
much as you do with Sonic Foundry's excellent Acid program and the
fun and affordable eJay series. However, Live has many other
features which will be of particular interest to DJs and performing
musicians.
Installation first. This is
fairly straightforward but the program uses a Challenge and Response
system for copy-protection. It generates a Challenge number which
you must send to Ableton who sends you a Response number which you
must enter into the program. You get 10 days to do this before the
program stops working. There are several drawbacks to this method of
copy-protection and some people refuse to use software so restricted
but you need to make up your own mind about that.
Clip round the 'ear
The
musical unit in Live is the clip, not the sample. Samples stay on
your hard disk. A clip not only references a sample but also
contains markers that stipulate which part of the sample is to be
played, how it's to be triggered, transposition and other
parameters. One sample, therefore, can be used as the basis for many
clips, each with their own settings.
Like other sample-based
sequencers, Live automatically adjusts the pitch and tempo of the
samples/clips it uses to make sure the whole song stays in pitch and
in sync.
With short samples/clips this is
fairly automatic but longer samples, say over a few minutes, may
need a little extra help. This involves using Warp Markers to tie
sample positions to particular time positions in the song. The pitch
and tempo is then adjusted so that these line up exactly during
playback. It simply means that the processing functions can work on
short sections (between Warp Markers) rather than a long section of
audio with the possibility that it may drift out of time.
Jam session
There
are two main screens - Session View and Arranger View. In Session
View you load clips onto tracks and then - and this is one of Live's
unique features - you can jam with the clips in real-time, recording
the session as you go.
This is a superb feature both for
composers and DJs. Playback was incredibly stable even with heavy
jammin' and you could certainly use this live. You can also load
samples during playback, not something you can do with yer average
sampler or sequencer, further confirming its suitability for live
use..
After recording, switch to
Arranger View where the clips will appear in "jammed" order and
where you can add other clips and generally tart it up. The result
can be saved as a single audio file.
The
program supports mixer automation and includes several effects such
as chorus, compression, EQ, distortion, reverb and several types of
delay. It also supports VST plug-ins which adds enormously to its
expansion potential.
Another great feature is support
for ReWire. This is a protocol which allows you to route audio
output from other ReWire-compatible software such as Propellerhead's
Reason and ReBirth into Live's mixer where it can be further
processed.
You get loads of samples to start
you off but they must be copied to your hard disk first as Live
cannot use them direct from a CD.
Summary
You can use Live simply as a
sample-based sequencer but to do so would be to underuse it. It's
just begging you to get down and dirty and play it in real-time.
Whether you use the jam function in live gigs or as a composition
aid is up to you but if you like playing "live" you'll have fun with
this.
Ian Waugh
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