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Sound
EQ Tips
In a previous feature
Ian Waugh looked at the types of EQ you're likely to find in modern
music software. Here he offers a few tips on how to use it.
EQ is short for equalisation and, as the name
suggests, it was originally used to equalise recordings or
compensate for recording inaccuracies. This is was in the days when
recording equipment was known to have shortcomings and EQ was used
to compensate for their deficiencies.
Now, however, EQ is seen as an effect in its own
right. Modern recording equipment can record
with high accuracy and quality so, strictly speaking, EQ should
not be needed to "equalise" but it is used to enhance.
It's very easy to go overboard with EQ. You think a
part needs more bass so you boost the bass. Then, because of the
bass boost, the high end seems a little thin so you boost the high
end. Then the middle isn't pulling its weight so you boost the
middle - and you're back where you started from.
As with most areas of recording, EQ is as much art
as science but here are a few tips to get you on the road to
creative EQing.
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Don't expect to be able to "fix it in the mix".
You can "fix up" recordings to a degree with EQ and other
processes but it's far, far better to have good material to work
with from the off so make the best recordings
you can.
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Try to think in terms of cutting frequencies
rather than boosting them. Boosting increases frequencies but it
also increases noise, too.
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If you do boost, keep an eye on the level metres.
Boosting will increase the overall amplitude of the signal and
could cause distortion if the output is not trimmed.
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Use a paragraphic EQ or band filters to home in on
a bass or snare drum, for example, to add some punch.
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Likewise, use a paragraphic filter to reduce boomy
bass areas.
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Use a high shelf filter to add sparkle by boosting
the upper range.
There are no hard and fast rules about which
frequencies to tweak with which instruments to achieve a particular
result because instruments and recordings vary. However, we can
offer a few guidelines to get you started. As with all music
production - let your ears be your guide.
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Most bass parts - kick drums and bass guitar - are
in the 50-200Hz range. Boost around 60-80Hz to add punch.
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For a general "more bass effect" try the area
around 80-120Hz for the low end and between 2-4kHz for the mid
range.
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The "muddiness" area is around 250-800Hz. Many
sounds inhabit this range and too many can cause, er, muddiness.
Drums and bass guitars can sound particularly muddy around 300Hz
so try cutting round this area to reduce the mud.
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Vocals vary enormously not only from singer to
singer but the Mic uses also has an effect on the sound. For more
in-yer-face, boost around 100-200Hz. For more presence boost
between 1-6kHz, but don't overdo it.
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Guitars also cover a wide range of frequencies and
tonal variations. 100-25kHz can add body while the 6kHz area can
often be boosted to add zing and brightness.
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Our ears are naturally attuned to the 1-5kHz range
so give this a little boost to add presence.
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EQ is as much art as science so feel free to
ignore any of these suggestions...
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