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PPC
> Computing
Guides > Sound
How to make quality recordings
In another of our occasional series of
recording hints and tips, Ian Waugh looks at the process of
recording and maintaining high quality audio.
You can't make a silk purse out of a sow's ear as
the saying goes, although quite why you'd even try is another
matter. But its modern interpretation - GIGO (Garbage In, Garbage
Out) - is never more appropriate than when applied to digital audio
recording.
The truth is, creating a good recording is as much
art as science and it's as much - if not more - to do with what's
between your ears as what's inside your computer. However, there are
a number of steps you can take in order to maximise the quality of
your recordings.
Good recording
Probably the most important thing you should do is
to make the best possible recording you can each time you record.
You might think that goes without saying but it's tempting to think
that if a part is not front-line then the quality doesn't matter so
much. Either that or you'll be tempted by that old wives' tale - you
can fix it in the mix. (Although a certain amount of fixing can take
place after recording, it's far, far better to have good quality
material to work with in the first place.)
So, when recording, record at the highest possible
level but not so high that the signal clips the meters or distorts.
Some software has clip indicators which show if a transient peak
oversteps the mark.
If you've done any tape recording you'll know that
it's common practise to overdrive the input when recording. This
actually produces a light form of compression creating the warm
sound that die-hard tape recordists still talk about.
You cannot overdrive a digital recording full stop!
If you refer to an earlier tips feature,
you'll recall that there are only so-many numbers for storing
digital audio data. 16-bit recording, for example, has 2^16 or 65536
numbers.
So what happens if the signal is already at number
65536 and the volume goes up another notch? There are no more
numbers for storage so the values of any louder signals are
truncated down to 65536. This causes clipping which you hear as
distortion.
Now you can see one of the benefits of using 24-bit
and 32-bit recording - more bits, more headroom, greater accuracy
and less opportunity for distortion.
Getting warmer
The so-called "coldness" of digital
recording is simply a feature of its accuracy. Tape recording does
not have digital's dynamic range so some frequencies are lost and,
as mentioned, tape can be overdriven to produce a compression effect
creating a perception of warmth.
This "coldness" obviously worries many
musicians and Cubase 5, for example, has a feature called TrueTape
which "brings the warm sound of analogue tape machines to the
cool world of precision digital recording".
To our mind, however, it's better recording with as
much accuracy as possible and then using EQ or compression to
"warm up" the sound if you feel you must.
Destructive behaviour
Finally, when processing your tracks, try to avoid
destructive editing or processing. Most sequencers apply effects on
the fly in real-time so this is not usually a problem. However, some
systems offer the ability to apply effects off-line which is useful
if your computer doesn't have the welly to do it in real-time.
If you do this, always keep a backup copy of the
original recording, just in case you change your mind or discover
that the effect does not fit well in the mix after all.
One of the major benefits of digital recording is
that you can keep copies of every take and copy them as often as you
like without degrading the quality at all.
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